D&D 5e Paladin Subclass: Oath of the Gunwarden

Oath of the Gunwarden

Paladin Subclass for 5e D&D


The Oath of the Gunwarden is taken by secret order of paladins whose mission is to uphold the moral tenets of justice, freedom, truth, and retribution throughout the realms through the use of a firearm called a revolver. The secret of revolver forging is fiercely guarded by gunsmith priests.

Paladins who swear this oath swear by the tenets of the Gunwarden’s Creed. You travel the realms saving as many souls as possible and bringing the guilty the punishment they are owed.

Gunwardens Creed

Killing one soul is to kill a part of oneself. Kill only when needed.

Saving one soul is to save a part of oneself. Be selfless and kind.

A Gunwarden does not aim with the eye. They aim with the mind.

A Gunwarden does not kill with a gun. They kill with the heart.

A Gunwarden does not fear death. Death fears the Gunwarden.

DT752

 

Gunwarden Spells

3rd level   Command, Hunter’s Mark

5th level      Zone of Truth, Hold Person

9th level      Beacon of hope, Haste

13th level   Banishment, Otiluke’s Resilient sphere

17th level    Flamestrike, Legend Lore

 

 

Additional Fighting Style

Firearms Training

You are proficient with firearms. Your able to fire one handed without penalty. You are capable of moderate repairs and cleaning your firearm.

You gain the following equipment:

  • Revolver Pistol

Gunwardens Revolvers are reformed from their martial weapons. Upon swearing the oath a gunsmithing priest specially craft the weapon.

  • Gunsmithing toolkit
  • Bullet casting toolkit

Tenets of the Gunwarden

  • Justice

Justice is the spirit of peaceful harmony. Peaceful harmony imparts that ethical conduct and moral fortitude are the pillars of justice. Judgment for justice is a warden’s sworn duty to uphold.

  • Freedom

Freedom is the spirit of liberty. Liberty conveys the individual rights to live in peaceful harmony without tyranny are the pillars of freedom. Protecting freedom is a wardens sworn duty to uphold.

  • Truth

Truth is the spirit of honor. Honor recounts that integrity and principle are the pillars of truth. Seeking the truth is a warden’s sworn duty to uphold.

  • Retribution

Retribution is the spirit of punishment. Punishment reveals that atonement and sacrifice are the pillars of retribution. Distributing retribution is a warden’s sworn duty to uphold.

Channel Divinity

When you take this oath at 3rd level, you gain the following two  Channel divinity options.

  • Sacred Firearm

You imbue a firearm & ammunition with celestial energy using your Channel Divinity. For 1 minute you add your charisma modifier to attack rolls made with that weapon (with a minimum bonus of +1). The weapon also emits bright light in a 20-foot radius and dim light 20 feet beyond that. If the weapon is not already magical, it becomes magical for the duration.

  • Gunwardens Crest

The spiritual symbol of a Gunwardens is the Silver Star they use to inspire hope in the righteous and fear in the hearts of evil

Tyrants. You can Channel Divinity into your crest while reciting the Gunwardens Creed and brandish it wherever the need arises. Evil creatures who can see or hear within 30 feet of you must make a wisdom saving throw or be turned for 1 minute.

A turned creature must spend it’s turns trying move far away from you as it can, and it can’t willingly move to a space within 30 feet of

you. It also can’t take reactions.  For its action, it can use the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.

If the creature’s true form is concealed by illusion, shapeshifting, or other effect, that form is revealed.

Gunwarden Maneuvers

At 7th level you may use any of the 3 feats presented but you can only use 1 feat in every other combat round and you will need to take short rest if you expend all of your maneuvers before using them in another encounter.

Quick Trigger

You are capable of adding your proficiency bonus to your initiative. Additionally you may fire a reaction shot towards any enemy who fires a ranged weapon at you and misses.

Lethal Aim

You gain advantage on the next attack roll. Additionally you add your dexterity modifier to the damage.

Swift Reload

You are capable of rapidly reloading your firearm with ease. You may reload any of your firearms as a bonus action.

Legendary Gunmaster

Starting at 15th level, your mastery of firearms is legendary throughout the realms.  You rarely ever miss what you aim at. You gain advantage on all shots fired at a specific target with your sacred firearm. Additionally, on a hit, when you damage a target your attack will do extra damage. The damage is equal to your Charisma Modifier + Proficiency Bonus.

High Gunwarden

At 20th level the Gunwarden is a bastion of justice for all. A continual Crusader’s Mantle spell emanates from you at all times. Courage spreads through the land where the High Gunwarden patrols.

You have the ability to deputize a number of Free Marshals equal to your charisma modifier. The Free Marshals Crest gives average npc’s the benefits of the Heroism spell once per day.

2 thoughts on “D&D 5e Paladin Subclass: Oath of the Gunwarden

Add yours

  1. One thing I noticed that this lacked that the other oaths have is oath spells. Idk if that was by design or if it was on purpose but I figured I’d point it out and try to help. I look forward to trying out this subclass in my next campaign

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